Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Gained a contact. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
Alvena Paul run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
27 |
Became a Agent (Intelligence). |
4 |
29 |
Established a network of contacts. Gain 1 contacts. |
4 |
31 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
5 |
31 |
Continued as Agent (Intelligence). |
5 |
33 |
Alvena Paul's work ends up coming home with Alvena Paul, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
35 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
6 |
35 |
Continued as Agent (Intelligence). |
6 |
38 |
Accepted a deal with criminal or other figure under investigation. |
7 |
38 |
Became a Scholar (Field Researcher). |
7 |
40 |
Refused to perform research that goes against Alvena Paul's conscience. |
7 |
42 |
Promoted to Scholar (Field Researcher) rank 1. |