Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
21 |
Assigned to work on a secret project for a patron or organisation. |
2 |
22 |
Voluntarily left Physician |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
23 |
Bankrupted by a rival. Gain the other trader as a Rival. |
3 |
23 |
Became a Rogue (Enforcer). |
3 |
27 |
Involved in a feud with a rival criminal organization. |
3 |
27 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
27 |
Voluntarily left Enforcer |
4 |
27 |
Became a Drifter (Wanderer). |
4 |
31 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
31 |
Continued as Drifter (Wanderer). |
5 |
35 |
Betrayed by a friend. One of Amber Hall's Contacts or Allies betrays Amber Hall, ending Amber Hall's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
35 |
Continued as Drifter (Wanderer). |
6 |
36 |
Suffer from a life-threatening illness. |
7 |
36 |
Failed to qualify for Free Trader (Merchant). |
7 |
36 |
Submitted to the draft. |
7 |
36 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
39 |
Gained a contact. |
8 |
40 |
Continued as Agent (Law Enforcement). |
8 |
42 |
Amber Hall went above and beyond the call of duty. |
8 |
44 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |