Term |
Age |
History |
---|
1 |
18 |
Became a Soulhunter (Soulhunter Support) with the new title Least Claw. |
1 |
21 |
Foiled an attempted crime onboard Angela Skidd's ship or in Angela Skidd's unit, such as mutiny, sabotage, smuggling, or conspiracy. Gain an enemy |
1 |
22 |
Forced to continue current assignment |
1 |
22 |
Promoted to Soulhunter (Soulhunter Support) rank 1 with the new title Third Claw. |
2 |
22 |
Continued as Soulhunter (Soulhunter Support). |
2 |
26 |
A new romantic starts. Gain an Ally. |
2 |
26 |
Promoted to Soulhunter (Soulhunter Support) rank 2 with the new title Second Claw. |
3 |
26 |
Voluntarily left Soulhunter Support |
3 |
26 |
Became a Agent (Intelligence). |
3 |
28 |
Birth or Death involving a family member or close friend. |
4 |
30 |
Continued as Agent (Intelligence). |
4 |
34 |
Angela Skidd went above and beyond the call of duty. |
4 |
34 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
5 |
34 |
Continued as Agent (Intelligence). |
5 |
36 |
Angela Skidd's work ends up coming home with Angela Skidd, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
6 |
36 |
Failed to qualify for Corporate (Citizen). |
6 |
36 |
Became a Drifter (Scavenger). |
6 |
40 |
Angela Skidd do not know what happened to Angela Skidd. There is a gap in Angela Skidd's memory. |
7 |
40 |
Became a Citizen (Worker). |
7 |
41 |
Angela Skidd is rewarded for Angela Skidd's diligence or cunning. |
7 |
44 |
Promoted to Citizen (Worker) rank 1. |