Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
21 |
Became a Army (Infantry) with the new title Private. |
2 |
22 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
2 |
22 |
Gain rebels as Enemy |
3 |
22 |
Failed to qualify for Worker (Citizen). |
3 |
22 |
Became a Drifter (Wanderer). |
3 |
24 |
Moved to a new world. |
3 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
26 |
Continued as Drifter (Wanderer). |
4 |
30 |
Survived a risky adventure but gained nothing. |
4 |
30 |
Forced to continue current assignment. |
4 |
30 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
30 |
Continued as Drifter (Wanderer). |
6 |
34 |
Continued as Drifter (Wanderer). |
6 |
38 |
Promoted to Drifter (Wanderer) rank 3. |
7 |
38 |
Continued as Drifter (Wanderer). |
7 |
40 |
Find valuable salvage. |