Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
20 |
Spend time with an alien race. Gain a contact. |
1 |
22 |
Promoted to Entertainer (Performer) rank 1. |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
24 |
An investigation, tour, project or expedition goes wrong, stranding Arvilla Ray far from home. |
3 |
24 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
26 |
Arvilla Ray is caught in the periphery of a scandal. |
3 |
26 |
Demoted to Believer (Holy Warrior) rank -1. |
4 |
28 |
Continued as Believer (Holy Warrior). |
4 |
29 |
Arvilla Ray come into conflict with a splinter group Arvilla Ray's own religion which maintains Arvilla Ray's version is the wrong one. Gain 3 Rivals. |
5 |
29 |
Became a Citizen (Colonist). |
5 |
30 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
32 |
Bankrupted by a rival. Gain the other trader as a Rival. |
7 |
32 |
Returned to Believer (Holy Warrior). |
7 |
34 |
Arvilla Ray accepted an offer of inducements to betray Arvilla Ray's faith. Gain 30,000 in cash. |
7 |
36 |
Promoted to Believer (Holy Warrior) rank 0 with the new title Hopeful. |
8 |
36 |
Became a Drifter (Wanderer). |
8 |
40 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
8 |
40 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
40 |
Continued as Drifter (Wanderer). |
9 |
41 |
Betrayed by a friend. One of Arvilla Ray's Contacts or Allies betrays Arvilla Ray, ending Arvilla Ray's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
41 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
41 |
Retired at age 41. |