Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
19 |
A job goes wrong, forcing Aurore Eade to flee off-planet. |
2 |
19 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
23 |
Aurore Eade refuse to secretly provide religious rites for a dying leader or noble, because they do not share Aurore Eade's faith. |
2 |
23 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
3 |
23 |
Continued as Believer (Missionary/Humanitarian). |
3 |
27 |
A notable academic consults with Aurore Eade about a publication or documentary he is working on. Gain a Contact in academia. |
4 |
27 |
Continued as Believer (Missionary/Humanitarian). |
4 |
28 |
Aurore Eade come into conflict with a splinter group Aurore Eade's own religion which maintains Aurore Eade's version is the wrong one. Gain 3 Rivals. |
5 |
28 |
Became a Scout (Courier). |
5 |
30 |
Spend several years jumping from world to world in Aurore Eade's scout ship. |
6 |
32 |
Continued as Scout (Courier). |
6 |
36 |
Aurore Eade's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
6 |
36 |
Forced to muster out. |
7 |
36 |
Switched to Rogue (Pirate) with the new title Lackey and previous rank. |
7 |
38 |
A crime lord considers Aurore Eade his protégé. |
7 |
40 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
8 |
40 |
Voluntarily left Pirate |
8 |
40 |
Failed to qualify for Artist (Entertainer). |
8 |
40 |
Became a Drifter (Scavenger). |
8 |
41 |
Aurore Eade do not know what happened to Aurore Eade. There is a gap in Aurore Eade's memory. |
9 |
41 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
41 |
Retired at age 41. |