Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
When dealing with an alien race, Ava Ahern botch an opportunity to gather extra intelligence about them. |
1 |
22 |
Ava Ahern have no idea what happened to Ava Ahern – they found Ava Ahern's ship drifting on the fringes of friendly space. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Courier) with previous rank. |
2 |
25 |
Ava Ahern have no idea what happened to Ava Ahern – they found Ava Ahern's ship drifting on the fringes of friendly space. |
3 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
29 |
Make an unexpected connection outside Ava Ahern's normal circles. Gain a Contact. |
4 |
29 |
Continued as Merchant (Merchant Marine). |
4 |
30 |
Ava Ahern's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
30 |
Became a Drifter (Scavenger). |
5 |
34 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
34 |
Continued as Drifter (Scavenger). |
6 |
38 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
38 |
Continued as Drifter (Scavenger). |
7 |
40 |
Ava Ahern run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
40 |
Became a Entertainer (Artist). |
8 |
42 |
Encounter a Psionic institute. |
8 |
42 |
Tested for psionic powers |
8 |
44 |
Promoted to Entertainer (Artist) rank 1. |