Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Becky Tow's ship is damaged, and Becky Tow have to hitch-hike Becky Tow's way back across the stars to the nearest scout base. |
1 |
22 |
Gain 1 Contacts. Gain 2 Enemies. |
2 |
22 |
Became a Citizen (Colonist). |
2 |
24 |
Becky Tow is rewarded for Becky Tow's diligence or cunning. |
2 |
26 |
Promoted to Citizen (Colonist) rank 1. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
27 |
Becky Tow is rewarded for Becky Tow's diligence or cunning. |
3 |
30 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
4 |
30 |
Continued as Citizen (Colonist). |
4 |
34 |
Nearly killed. Fully recovered. |
5 |
34 |
Became a Merchant (Broker). |
5 |
36 |
Gained a contact. |
5 |
38 |
Promoted to Merchant (Broker) rank 1. |
6 |
38 |
Continued as Merchant (Broker). |
6 |
39 |
Given advanced training in a specialist field |
6 |
42 |
Promoted to Merchant (Broker) rank 2. |