Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
20 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
20 |
Became a Rogue (Enforcer). |
2 |
23 |
Crime pays off. Gain victim as Enemy. |
2 |
24 |
Promoted to Rogue (Enforcer) rank 1. |
3 |
24 |
Attempted to change assignments. |
3 |
24 |
Failed to qualify for Thief (Rogue). |
3 |
24 |
Continued as Rogue (Enforcer). |
3 |
28 |
Betrayed by a friend. One of Belle Oliver's Contacts or Allies betrays Belle Oliver, ending Belle Oliver's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
28 |
Failed to qualify for Field Researcher (Scholar). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
32 |
Continued as Merchant (Merchant Marine). |
5 |
33 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
36 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
40 |
A series of bad deals and decisions force Belle Oliver into bankruptcy. Belle Oliver salvages what Belle Oliver can. |
7 |
40 |
Failed to qualify for Courier (Scout). |
7 |
40 |
Became a Drifter (Scavenger). |
7 |
42 |
Contact with Government. |
7 |
44 |
Promoted to Drifter (Scavenger) rank 1. |