Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Explorer (Scout). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Betrayed by a friend. One of Besse Lord's Contacts or Allies betrays Besse Lord, ending Besse Lord's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
19 |
Became a Army (Infantry) with the new title Private. |
2 |
21 |
Commanding officer takes an interest in Besse Lord's career. |
2 |
23 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
3 |
23 |
Voluntarily left Infantry |
3 |
23 |
Failed to qualify for Law Enforcement (Agent). |
3 |
23 |
Returned to Drifter (Wanderer). |
3 |
27 |
Contact with Government. |
3 |
27 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
27 |
Voluntarily left Wanderer |
4 |
27 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
27 |
Continued as Drifter (Wanderer). |
4 |
28 |
Besse Lord run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
28 |
Failed to qualify for Cavalry (Army). |
5 |
28 |
Submitted to the draft. |
5 |
28 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
31 |
Severely injured. Owe 3,750 for medical bills. |
6 |
31 |
Became a Scout (Explorer). |
6 |
35 |
Psychologically damaged by Besse Lord's time in the scouts. |
7 |
35 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
35 |
Switched to Drifter (Barbarian). |
7 |
36 |
Attempted a risky adventure and was wildly successful. |
8 |
39 |
Continued as Drifter (Barbarian). |
8 |
42 |
Betrayed by a friend. One of Besse Lord's Contacts or Allies betrays Besse Lord, ending Besse Lord's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
42 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
42 |
Retired at age 42. |