Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Beth Carter's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
20 |
Failed to qualify for Thief (Rogue). |
2 |
20 |
Became a Drifter (Barbarian). |
2 |
23 |
Attacked by enemies and injured. |
2 |
23 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
23 |
Gain Enemy if Beth Carter don't already have one. |
2 |
24 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
24 |
Continued as Drifter (Barbarian). |
3 |
27 |
Encounter a Psionic institute. |
3 |
27 |
Tested for psionic powers |
4 |
28 |
Became a Psion (Wild Talent). |
4 |
29 |
Experimented on by a corporation, government, or other organisation |
5 |
29 |
Became a Citizen (Worker). |
5 |
32 |
Beth Carter's business expands, Beth Carter's corporation grows, or the colony thrives. |
6 |
33 |
Continued as Citizen (Worker). |
6 |
36 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
7 |
36 |
Failed to qualify for Merchant Academy. |
7 |
36 |
Submitted to the draft. |
7 |
36 |
Returned to Merchant (Merchant Marine). |
7 |
40 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
40 |
Continued as Merchant (Merchant Marine). |
8 |
41 |
Given advanced training in a specialist field |
8 |
44 |
Forced to muster out. |