Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Betrayed by a friend. One of Bettie Beale's Contacts or Allies betrays Bettie Beale, ending Bettie Beale's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
20 |
Entered University. |
2 |
23 |
A prank goes horribly wrong and Bettie Beale is sent to prison. |
2 |
24 |
Graduated. |
3 |
24 |
Became a Prisoner (Fixer). |
3 |
26 |
Scarred. Owe 5,000 for medical bills. |
4 |
28 |
Switched to Prisoner (Thug) with previous rank. |
4 |
32 |
Bettie Beale is moved to a higher security prison. |
4 |
32 |
Promoted to Prisoner (Thug) rank 1. |
5 |
32 |
Continued as Prisoner (Thug). |
5 |
33 |
Attmped but failed to save a guard or prison officer. |
5 |
34 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
6 |
36 |
Continued as Prisoner (Thug). |
6 |
39 |
Accused of assaulting a prison guard. |
7 |
40 |
Continued as Prisoner (Thug). |
7 |
44 |
Disgraced. Word of Bettie Beale's criminal past reaches Bettie Beale's homeworld. |