Betty Romero  

Species Age Sex Str Dex End Int Edu SocUPP
Murrissi 44 F 1 (-2) 5 (-1) 8 (0) 4 (-1) 9 (1) 2 (-2)158492
Fawning, Succinct, Self-Reliant
 
Skills
Animals 0
Art (Creative) 0
Deception 0
Drive 0
Explosives 1
Flyer (Grav) 1
Medic 1
Melee (Blade) 1
Recon 0
Science (Life Sciences) 0
Seafarer 0
Stealth 0
Streetwise 2
Survival 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 01
Agent Law Enforcement Sergeant23
Merchant Broker 02
 
Term Age History
1 18 Failed to qualify for Explorer (Scout).
1 18 Became a Drifter (Wanderer).
1 22 Nearly killed. Fully recovered. Owe 22,500 for medical bills.
2 22 Failed to qualify for Courier (Scout).
2 22 Submitted to the draft.
2 22 Became a Agent (Law Enforcement) with the new title Rookie.
2 23 Gained a contact.
2 26 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
3 26 Continued as Agent (Law Enforcement).
3 27 Uncover a major conspiracy against Betty Romero's employers.
3 30 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
4 30 Continued as Agent (Law Enforcement).
4 34 Betty Romero's work ends up coming home with Betty Romero, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
5 34 Became a Merchant (Broker).
5 36 Given advanced training in a specialist field
6 38 Continued as Merchant (Broker).
6 40 Embroiled in legal trouble.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙