Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Lost eye or limb. Owe 2,500 for medical bills. |
2 |
20 |
Became a Scout (Explorer). |
2 |
21 |
Birdie McNamara's ship is damaged, and Birdie McNamara have to hitch-hike Birdie McNamara's way back across the stars to the nearest scout base. |
2 |
21 |
Gain 1 Contacts. Gain 2 Enemies. |
3 |
21 |
Became a Agent (Intelligence). |
3 |
25 |
Advanced training in a specialist field. |
4 |
25 |
Continued as Agent (Intelligence). |
4 |
28 |
An investigation takes on a dangerous turn. |
4 |
29 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
5 |
29 |
Continued as Agent (Intelligence). |
5 |
31 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
31 |
Became a Scholar (Scientist). |
6 |
35 |
Entangled in a bureaucratic or legal morass that distracts Birdie McNamara from Birdie McNamara's work. |
7 |
35 |
Continued as Scholar (Scientist). |
7 |
36 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
39 |
Continued as Scholar (Scientist). |
8 |
40 |
Advanced training in a specialist field. |
8 |
43 |
Promoted to Scholar (Scientist) rank 1. |