Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
21 |
A mission goes wrong; Brandy Ornery and several others are captured and mistreated by the enemy. Gain Brandy Ornery's jailer as an Enemy. |
2 |
21 |
Became a Scout (Surveyor). |
2 |
25 |
Psychologically damaged by Brandy Ornery's time in the scouts. |
3 |
25 |
Entered University. |
3 |
26 |
Widely recognized. |
3 |
29 |
Graduated. |
4 |
29 |
Continued as Scout (Surveyor). |
4 |
30 |
Brandy Ornery inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
5 |
30 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
31 |
Vessel participates in a diplomatic mission. |
5 |
34 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
6 |
34 |
Continued as Navy (Engineer/Gunner). |
6 |
36 |
Vessel participates in a notable military engagement. |
7 |
38 |
Continued as Navy (Engineer/Gunner). |
7 |
40 |
Refuse to abuse Brandy Ornery's position for profit. |
7 |
42 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |