Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Spent the college years partying. |
1 |
26 |
Left the colonies. |
2 |
26 |
Became a Merchant (Free Trader). |
2 |
29 |
A sudden war destroys Camila Neal's trade routes and contacts, forcing Camila Neal to flee that region of space. |
2 |
29 |
Gain rebels as Enemy |
2 |
30 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
30 |
Continued as Merchant (Free Trader). |
3 |
34 |
Given advanced training in a specialist field |
4 |
34 |
Continued as Merchant (Free Trader). |
4 |
36 |
Make an unexpected connection outside Camila Neal's normal circles. Gain a Contact. |
4 |
38 |
Forced to muster out. |
5 |
38 |
Became a Scout (Explorer). |
5 |
42 |
Camila Neal's scout ship is one of the first on the scene to rescue the survivors of a disaster but Camila Neal fail to help. Gain an Enemy. |
5 |
42 |
Camila Neal have no idea what happened to Camila Neal – they found Camila Neal's ship drifting on the fringes of friendly space. |