Term |
Age |
History |
---|
1 |
18 |
Entered Merchant Academy with the Shipboard curriculum. |
1 |
22 |
War breaks out, triggering a mandatory draft. |
1 |
22 |
Fled from the draft. |
1 |
22 |
Dropped out of the merchant academy. |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
23 |
Attacked by enemies and injured. |
2 |
23 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
23 |
Gain Enemy if Carol Taylor don't already have one. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
27 |
Betrayed by a friend. One of Carol Taylor's Contacts or Allies betrays Carol Taylor, ending Carol Taylor's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
27 |
Became a Merchant (Broker). |
4 |
30 |
A good deal ensures Carol Taylor is living the high life for a few years. |
4 |
31 |
Promoted to Merchant (Broker) rank 1. |
5 |
31 |
Continued as Merchant (Broker). |
5 |
32 |
Smuggle illegal items onto a planet. |
5 |
35 |
Promoted to Merchant (Broker) rank 2. |
6 |
35 |
Continued as Merchant (Broker). |
6 |
39 |
Given advanced training in a specialist field |
7 |
39 |
Continued as Merchant (Broker). |
7 |
43 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |