Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
20 |
Display heroism in battle, saving the whole ship. |
1 |
22 |
Commissioned in Navy (Flight) with the new title Ensign. |
1 |
22 |
Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant. |
2 |
22 |
Continued as Navy (Flight). |
2 |
24 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Navy (Flight) officer rank 3 with the new title Lieutenant. |
3 |
26 |
Continued as Navy (Flight). |
3 |
29 |
Abuse Carole Hanrahan's position for profit. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Failed to qualify for Merchant Academy. |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Continued as Navy (Flight). |
4 |
33 |
Vessel participates in a diplomatic mission. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Agent (Intelligence). |
5 |
37 |
Carole Hanrahan's work ends up coming home with Carole Hanrahan, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
6 |
37 |
Failed to qualify for Scientist (Scholar). |
6 |
37 |
Became a Drifter (Scavenger). |
6 |
38 |
Suffer from a life-threatening illness. |
7 |
38 |
Failed to qualify for Field Researcher (Scholar). |
7 |
38 |
Continued as Drifter (Scavenger). |
7 |
42 |
Carole Hanrahan run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |