Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Marine (Merchant). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Find valuable salvage. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
Amnesia. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
27 |
Betrayed by a friend. One of Carrie Stanley's Contacts or Allies betrays Carrie Stanley, ending Carrie Stanley's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
27 |
Failed to qualify for Marine Support (Marine). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
28 |
Make an unexpected connection outside Carrie Stanley's normal circles. Gain a Contact. |
4 |
31 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
31 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
Embroiled in legal trouble. |
5 |
35 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
35 |
Continued as Merchant (Merchant Marine). |
6 |
37 |
Given advanced training in a specialist field |
6 |
39 |
Forced to muster out. |
7 |
39 |
Became a Noble (Administrator) with the new title Assistant. |
7 |
40 |
Inherit a gift from a rich relative. |
7 |
43 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |