Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
20 |
Given advanced training in a specialist field |
2 |
22 |
Continued as Merchant (Broker). |
2 |
26 |
Promoted to Merchant (Broker) rank 1. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
30 |
Gained a contact. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
33 |
Drafted into Explorer |
4 |
34 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
34 |
Became a Scout (Explorer). |
5 |
36 |
Spend several years jumping from world to world in Cecilia Coulston's scout ship. |
6 |
38 |
Continued as Scout (Explorer). |
6 |
40 |
Cecilia Coulston's ship is damaged, and Cecilia Coulston have to hitch-hike Cecilia Coulston's way back across the stars to the nearest scout base. |
6 |
40 |
Gain 4 Contacts. Gain 3 Enemies. |
7 |
40 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
40 |
Submitted to the draft. |
7 |
40 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
7 |
41 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
44 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |