Ensign Cecilia Coulston  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 44 F 2 (-2) 2 (-2) 6 (0) 7 (0) 5 (-1) 8 (0)226758
Warm, Always Late
 
Skills
Admin 0
Broker 1
Drive 0
Electronics (Remote Ops) 1
Gambler 1
Mechanic 0
Melee (Blade) 1
Persuade 1
Pilot 0
Profession (Colonist) 0
Science (Physical Sciences/Physics) 1
Steward 0
Streetwise 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Broker 13
Drifter Scavenger 11
Scout Explorer 02
Navy Engineer/Gunner Ensign1 / 01
 
Name Type Affinity Enmity Power Influence Species
Bella Sherris Contact 1 0 2 1 Halka (F/27)
Guss Shaw Contact 1 1 4 5 Darmine (M/28)
Guss Shaw is found or reported dead.
Gwendolyn McDonald Contact 1 1 1 0 Darmine (F/33)
Gwendolyn McDonald gained power at the expense of a third party who now blames the character.
Gwendolyn McDonald is in prison or otherwise trapped somewhere.
Ignacio Lite Contact 1 0 1 1 Darmine (M/67)
Ignacio Lite gains in power and influence.
Robert Ramos Enemy 0 2 2 1 Vanejenese (F/32)
Larry Roan Enemy 0 3 3 0 Darmine (M/44)
Larry Roan is a member of an organisation which holds a generally opposite view of the Traveller.
Essie Hoffman Enemy 0 4 1 5 Happrhani (M/56)
Essie Hoffman’s relationships have begun to affect the character.
Robbie Brownhill Rival 1 2 1 1 Darmine (F/20)
Adah Wade Enemy 0 3 0 5 Darmine (F/26)
Murry Armstrong Rival 0 2 5 3 Kargol (M/34)
Relationship soured.
 
Term Age History
1 18 Became a Merchant (Broker).
1 20 Given advanced training in a specialist field
2 22 Continued as Merchant (Broker).
2 26 Promoted to Merchant (Broker) rank 1.
3 26 Continued as Merchant (Broker).
3 30 Gained a contact.
3 30 Forced to muster out.
4 30 Became a Drifter (Scavenger).
4 33 Drafted into Explorer
4 34 Promoted to Drifter (Scavenger) rank 1.
5 34 Became a Scout (Explorer).
5 36 Spend several years jumping from world to world in Cecilia Coulston's scout ship.
6 38 Continued as Scout (Explorer).
6 40 Cecilia Coulston's ship is damaged, and Cecilia Coulston have to hitch-hike Cecilia Coulston's way back across the stars to the nearest scout base.
6 40 Gain 4 Contacts. Gain 3 Enemies.
7 40 Failed to qualify for Merchant Marine (Merchant).
7 40 Submitted to the draft.
7 40 Became a Navy (Engineer/Gunner) with the new title Crewman.
7 41 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
7 44 Commissioned in Navy (Engineer/Gunner) with the new title Ensign.
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