Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Scientist (Scholar). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Make an unexpected connection outside Celeste Carrington's normal circles. Gain a Contact. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
A good deal ensures Celeste Carrington is living the high life for a few years. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
Bankrupted by a rival. Gain the other trader as a Rival. |
4 |
29 |
Became a Citizen (Corporate). |
4 |
31 |
A revolution, attack or other unusual event throws Celeste Carrington's life into chaos, forcing Celeste Carrington to leave the planet. |
5 |
31 |
Became a Entertainer (Performer). |
5 |
32 |
Join homeworld’s celebrity circles |
5 |
32 |
Gain a contact |
5 |
35 |
Promoted to Entertainer (Performer) rank 1. |
6 |
35 |
Continued as Entertainer (Performer). |
6 |
37 |
Join homeworld’s celebrity circles |
6 |
37 |
Gain a contact |
6 |
39 |
Forced to continue current assignment. |
6 |
39 |
Promoted to Entertainer (Performer) rank 2. |
7 |
39 |
Continued as Entertainer (Performer). |
7 |
40 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
7 |
43 |
Promoted to Entertainer (Performer) rank 3. |