Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Charity Bailey run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
19 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
20 |
Severely injured. |
3 |
20 |
Became a Scout (Explorer). |
3 |
22 |
Charity Bailey spend a great deal of time on the fringes of Charted Space. |
3 |
22 |
Gain a contact in an alien race. |
3 |
24 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
4 |
24 |
Continued as Scout (Explorer). |
4 |
27 |
Charity Bailey's ship is damaged, and Charity Bailey have to hitch-hike Charity Bailey's way back across the stars to the nearest scout base. |
4 |
27 |
Gain 6 Contacts. Gain 1 Enemies. |
5 |
27 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
27 |
Submitted to the draft. |
5 |
27 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
31 |
Continued as Merchant (Merchant Marine). |
6 |
33 |
Moved to a new world. |
6 |
35 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
35 |
Voluntarily left Merchant Marine |
7 |
35 |
Became a Citizen (Worker). |
7 |
36 |
Advanced training in a specialist field. |
8 |
39 |
Voluntarily left Worker |
8 |
39 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
41 |
Charity Bailey have been following false teachings! |