Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Christena Wright run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
20 |
Became a Scout (Explorer). |
2 |
24 |
Severely injured. Owe 20,000 for medical bills. |
3 |
24 |
Failed to qualify for Artist (Entertainer). |
3 |
24 |
Switched to Drifter (Barbarian). |
3 |
25 |
Survived a risky adventure but gained nothing. |
4 |
28 |
Continued as Drifter (Barbarian). |
4 |
30 |
Attacked by enemies and injured. |
4 |
30 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
30 |
Gain Enemy if Christena Wright don't already have one. |
4 |
32 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
32 |
Continued as Drifter (Barbarian). |
5 |
33 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
33 |
Became a Noble (Dilettante) with the new title Wastrel. |
6 |
35 |
Join a successful conspiracy of nobles. |
7 |
37 |
Continued as Noble (Dilettante). |
7 |
41 |
Refused a challenge to a duel for Christena Wright's honour and standing. |
7 |
41 |
Promoted to Noble (Dilettante) rank 1. |