Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
21 |
A mission goes disastrously wrong due to Cindy McKee's commander’s error or incompetence, but Cindy McKee survive. |
1 |
21 |
Cover for the commander and gain an Ally. |
1 |
22 |
Commissioned in Marine (Star Marine) with the new title Lieutenant. |
2 |
22 |
Continued as Marine (Star Marine). |
2 |
23 |
Gained a contact. |
2 |
26 |
Promoted to Marine (Star Marine) officer rank 2 with the new title Captain. |
3 |
26 |
Continued as Marine (Star Marine). |
3 |
27 |
A mission goes wrong; Cindy McKee and several others are captured and mistreated by the enemy. Gain Cindy McKee's jailer as an Enemy. |
4 |
27 |
Entered Merchant Academy with the Shipboard curriculum. |
4 |
30 |
A prank goes horribly wrong. Gain an Enemy |
4 |
31 |
Graduated with honors. |
5 |
31 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
31 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
31 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
33 |
Embroiled in legal trouble. |
5 |
35 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
6 |
35 |
Continued as Merchant (Merchant Marine). |
6 |
37 |
Make an unexpected connection outside Cindy McKee's normal circles. Gain a Contact. |
6 |
39 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
7 |
39 |
Continued as Merchant (Merchant Marine). |
7 |
41 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
43 |
Forced to continue current assignment. |
7 |
43 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |