Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Encounter a Psionic institute. |
1 |
20 |
Tested for psionic powers |
2 |
22 |
Became a Psion (Wild Talent). |
2 |
25 |
An anti-psi cult or gang attempts to expose or attack Clementine Clubb. |
3 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
28 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
29 |
Continued as Merchant (Merchant Marine). |
4 |
30 |
Imperial trade restrictions force Clementine Clubb out of business. |
5 |
30 |
Returned to Drifter (Barbarian). |
5 |
34 |
Severely injured. Fully recovered. Owe 12,500 for medical bills. |
6 |
34 |
Became a Entertainer (Journalist). |
6 |
36 |
An investigation, tour, project or expedition goes wrong, stranding Clementine Clubb far from home. |
7 |
36 |
Returned to Drifter (Barbarian). |
7 |
40 |
Suffer from a life-threatening illness. |
8 |
40 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
40 |
Retired at age 40. |
8 |
40 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
41 |
Clementine Clubb aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |