Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
21 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
21 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
22 |
Moved to a new world. |
3 |
25 |
Continued as Navy (Engineer/Gunner). |
3 |
29 |
Commanding officer takes an interest in Cleo Payne's career. |
3 |
29 |
Forced to continue current assignment |
3 |
29 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
4 |
29 |
Continued as Navy (Engineer/Gunner). |
4 |
33 |
Advanced training in a specialist field. |
4 |
33 |
Forced to muster out. |
5 |
33 |
Became a Merchant (Broker). |
5 |
37 |
Gained a contact. |
5 |
37 |
Promoted to Merchant (Broker) rank 1. |
6 |
37 |
Continued as Merchant (Broker). |
6 |
41 |
Make an unexpected connection outside Cleo Payne's normal circles. Gain a Contact. |
6 |
41 |
Promoted to Merchant (Broker) rank 2. |