Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Marine Academy) |
1 |
22 |
Graduated. |
2 |
22 |
Became a Marine (Marine Support) with the new title Marine. |
2 |
26 |
A mission goes disastrously wrong due to Clyde Jones's commander’s error or incompetence, but Clyde Jones survive. |
2 |
26 |
Cover for the commander and gain an Ally. |
2 |
26 |
Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal. |
3 |
26 |
Continued as Marine (Marine Support). |
3 |
28 |
A mission goes wrong and Clyde Jones is stranded behind enemy lines. Ejected from the service. |
4 |
28 |
Became a Merchant (Free Trader). |
4 |
32 |
Given advanced training in a specialist field |
5 |
32 |
Continued as Merchant (Free Trader). |
5 |
35 |
Clyde Jones's ship or starport is destroyed by criminals. Gain them as an Enemy. |
6 |
35 |
Became a Scout (Courier). |
6 |
37 |
Spend several years jumping from world to world in Clyde Jones's scout ship. |
7 |
39 |
Continued as Scout (Courier). |
7 |
42 |
Clyde Jones's scout ship is one of the first on the scene to rescue the survivors of a disaster but Clyde Jones fail to help. Gain an Enemy. |
7 |
42 |
Psychologically damaged by Clyde Jones's time in the scouts. |
7 |
43 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |