Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Constance Snyder run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
22 |
Failed to qualify for Scientist (Scholar). |
2 |
22 |
Switched to Drifter (Scavenger). |
2 |
25 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
3 |
25 |
Became a Navy (Flight) with the new title Crewman. |
3 |
26 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
26 |
Became a Merchant (Merchant Marine). |
4 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
30 |
Voluntarily left Merchant Marine |
5 |
30 |
Failed to qualify for Corporate (Citizen). |
5 |
30 |
Submitted to the draft. |
5 |
30 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
34 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
34 |
Returned to Drifter (Scavenger). |
6 |
36 |
Betrayed by a friend. One of Constance Snyder's Contacts or Allies betrays Constance Snyder, ending Constance Snyder's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
36 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
39 |
Constance Snyder have been following false teachings! |
8 |
39 |
Switched to Drifter (Wanderer). |