Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Performer (Entertainer). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Find valuable salvage. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
24 |
Attacked by enemies that Cordie Robinson easily defeat. |
2 |
24 |
Gain Enemy if Cordie Robinson don't already have one. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 2. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
28 |
Cordie Robinson do not know what happened to Cordie Robinson. There is a gap in Cordie Robinson's memory. |
4 |
28 |
Failed to qualify for Law Enforcement (Agent). |
4 |
28 |
Switched to Drifter (Barbarian). |
4 |
29 |
Contact with Government. |
4 |
32 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
32 |
Voluntarily left Barbarian |
5 |
32 |
Became a Citizen (Corporate). |
5 |
36 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
6 |
36 |
Failed to qualify for Broker (Merchant). |
6 |
36 |
Switched to Drifter (Wanderer). |
6 |
39 |
Survived a risky adventure but gained nothing. |
6 |
40 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
40 |
Continued as Drifter (Wanderer). |
7 |
42 |
Cordie Robinson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |