Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
20 |
Embroiled in legal trouble. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
24 |
A series of bad deals and decisions force Dab Pa into bankruptcy. Dab Pa salvages what Dab Pa can. |
3 |
24 |
Became a Citizen (Worker). |
3 |
28 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
28 |
Continued as Citizen (Worker). |
4 |
31 |
A revolution, attack or other unusual event throws Dab Pa's life into chaos, forcing Dab Pa to leave the planet. |
5 |
31 |
Became a Drifter (Barbarian). |
5 |
32 |
Gained a contact. |
5 |
35 |
Forced to muster out. |
6 |
35 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
36 |
Dab Pa accepted an offer of inducements to betray Dab Pa's faith. Gain 380,000 in cash. |
6 |
39 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
39 |
Aging Crisis. Owe 10,000 for medical bills. |
7 |
39 |
Retired at age 39. |
7 |
39 |
Retired. |
7 |
40 |
Betrayal. Convert an Ally into a Rival or Enemy. |
8 |
43 |
Aging Crisis. Owe 60,000 for medical bills. |