Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
20 |
Unit is slaughtered in a disastrous battle, for which Dagmar Sims blame Dagmar Sims's commander. Gain commander as Enemy. |
2 |
20 |
Became a Agent (Intelligence). |
2 |
23 |
Hard times caused by a lack of interstellar trade costs Dagmar Sims's job. |
3 |
23 |
Failed to qualify for Enforcer (Rogue). |
3 |
23 |
Became a Drifter (Barbarian). |
3 |
27 |
Dagmar Sims do not know what happened to Dagmar Sims. There is a gap in Dagmar Sims's memory. |
4 |
27 |
Failed to qualify for Infantry (Army). |
4 |
27 |
Switched to Drifter (Wanderer). |
4 |
30 |
Dagmar Sims do not know what happened to Dagmar Sims. There is a gap in Dagmar Sims's memory. |
5 |
30 |
Failed to qualify for Free Trader (Merchant). |
5 |
30 |
Submitted to the draft. |
5 |
30 |
Returned to Army (Cavalry). |
5 |
32 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
5 |
32 |
Gain rebels as Enemy |
6 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
36 |
Continued as Merchant (Merchant Marine). |
7 |
37 |
A good deal ensures Dagmar Sims is living the high life for a few years. |
8 |
40 |
Continued as Merchant (Merchant Marine). |
8 |
42 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
8 |
44 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |