Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
19 |
A job goes wrong, forcing Daisy Desmond to flee off-planet. |
2 |
19 |
Failed to qualify for Star Marine (Marine). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Army (Army Support) with the new title Private. |
2 |
23 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
3 |
23 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
27 |
Embroiled in legal trouble. |
4 |
27 |
Voluntarily left Merchant Marine |
4 |
27 |
Became a Drifter (Barbarian). |
4 |
31 |
Attempted a risky adventure and was wildly successful. |
4 |
31 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
31 |
Continued as Drifter (Barbarian). |
6 |
35 |
Voluntarily left Barbarian |
6 |
35 |
Failed to qualify for Journalist (Entertainer). |
6 |
35 |
Switched to Drifter (Scavenger). |
6 |
36 |
Daisy Desmond run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
36 |
Became a Scholar (Physician). |
7 |
40 |
Make a breakthrough in Daisy Desmond's field. |
7 |
40 |
Promoted to Scholar (Physician) rank 1. |
8 |
40 |
Continued as Scholar (Physician). |
8 |
42 |
Daisy Desmond's work is sabotaged by unknown parties. Daisy Desmond start again from scratch. |