Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Moved to a new world. |
1 |
27 |
Left the colonies. |
2 |
27 |
Failed to qualify for Free Trader (Merchant). |
2 |
27 |
Submitted to the draft. |
2 |
27 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
28 |
Delpha Schmidt's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
28 |
Became a Rogue (Enforcer). |
3 |
30 |
A police detective or rival criminal forces Delpha Schmidt to flee and vows to hunt Delpha Schmidt down. Gain an Enemy. |
4 |
30 |
Became a Scout (Courier). |
4 |
32 |
When dealing with an alien race, Delpha Schmidt have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
5 |
34 |
Voluntarily left Courier |
5 |
34 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
35 |
Moved to a new world. |
6 |
38 |
Continued as Believer (Mainstream Believer). |
6 |
39 |
Gained a contact. |