Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Dena Peaton's scout ship is one of the first on the scene to rescue the survivors of a disaster but Dena Peaton fail to help. Gain an Enemy. |
1 |
21 |
Dena Peaton have no idea what happened to Dena Peaton – they found Dena Peaton's ship drifting on the fringes of friendly space. |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
Spend several years jumping from world to world in Dena Peaton's scout ship. |
3 |
26 |
Voluntarily left Courier |
3 |
26 |
Became a Scholar (Field Researcher). |
3 |
29 |
Assigned to work on a secret project for a patron or organisation. |
4 |
30 |
Continued as Scholar (Field Researcher). |
4 |
32 |
Assigned to work on a secret project for a patron or organisation. |
5 |
34 |
Continued as Scholar (Field Researcher). |
5 |
38 |
A disaster leaves several injured, and others blame Dena Peaton, forcing Dena Peaton to leave Dena Peaton's career. Gain a Rival. |
5 |
38 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
6 |
38 |
Became a Citizen (Colonist). |
6 |
39 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
7 |
39 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
42 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |