Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
Good fortune |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
25 |
Nearly killed. Fully recovered. Owe 8,750 for medical bills. |
3 |
25 |
Failed to qualify for Pirate (Rogue). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Scout (Explorer). |
3 |
26 |
Docia Hall's scout ship is one of the first on the scene to rescue the survivors of a disaster but Docia Hall fail to help. Gain an Enemy. |
3 |
26 |
Docia Hall's ship is damaged, and Docia Hall have to hitch-hike Docia Hall's way back across the stars to the nearest scout base. |
3 |
26 |
Gain 5 Contacts. Gain 3 Enemies. |
4 |
29 |
Continued as Scout (Explorer). |
4 |
32 |
Docia Hall inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
5 |
32 |
Became a Citizen (Colonist). |
5 |
33 |
Hard times caused by a lack of interstellar trade costs Docia Hall Docia Hall's job. |
6 |
33 |
Failed to qualify for Performer (Entertainer). |
6 |
33 |
Became a Drifter (Barbarian). |
6 |
36 |
Encounter a Psionic institute. |
6 |
36 |
Tested for psionic powers |
6 |
37 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
37 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
7 |
41 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
7 |
41 |
Promoted to Psion (Psi-Warrrior) rank 1. |