Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Study Language (Galanglic (3rd Imperium)) as a hobby. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Became a Rogue (Thief). |
2 |
27 |
Arrested |
3 |
27 |
Became a Prisoner (Fixer). |
3 |
30 |
Make friends with another inmate; gain them as a Contact. |
3 |
31 |
Promoted to Prisoner (Fixer) rank 1. |
3 |
31 |
Paroled from prison. |
4 |
31 |
Failed to qualify for Physician (Scholar). |
4 |
31 |
Submitted to the draft. |
4 |
31 |
Became a Marine (Ground Assault) with the new title Marine. |
4 |
32 |
A mission goes wrong; Doris Steeves and several others are captured and mistreated by the enemy. Gain Doris Steeves 's jailer as an Enemy. |
5 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
36 |
Given advanced training in a specialist field |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
40 |
Given advanced training in a specialist field |
7 |
40 |
Continued as Merchant (Merchant Marine). |
7 |
43 |
Make an unexpected connection outside Doris Steeves 's normal circles. Gain a Contact. |