Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Flight (Navy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Find valuable salvage. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
23 |
Severely injured. Owe 20,000 for medical bills. |
3 |
23 |
Failed to qualify for Corporate Agent (Agent). |
3 |
23 |
Continued as Drifter (Barbarian). |
3 |
25 |
Attempted a risky adventure and was sent to prison. |
3 |
27 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
4 |
27 |
Became a Prisoner (Inmate). |
4 |
29 |
Parole hearing. |
4 |
31 |
Promoted to Prisoner (Inmate) rank 1. |
4 |
31 |
Paroled from prison. |
5 |
31 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
34 |
Make an unexpected connection outside Dorothea Weakman's normal circles. Gain a Contact. |
6 |
35 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
7 |
38 |
Returned to Drifter (Barbarian). |
7 |
42 |
Attacked by enemies that Dorothea Weakman easily defeat. |
7 |
42 |
Gain Enemy if Dorothea Weakman don't already have one. |
7 |
42 |
Promoted to Drifter (Barbarian) rank 3 with the new title Warrior. |