Crewman Dottie Ruth  

Species Age Sex Str Dex End Int Edu SocUPP
Ayansh'i 44 F 1 (-2) 3 (-1) 5 (-1) 11 (1) 6 (0) 7 (0)135B67
Ossified, Indiscrete, Sharp-Witted
 
Skills
Animals (Training) 1
Art (Performing) 0
Athletics (Dexterity) 1
Broker 0
Carouse 0
Flyer (Airship) 1
Gambler 1
Gun Combat 0
Gunner 0
Mechanic 2
Pilot (Small Craft) 1
Seafarer (Personal) 1
Stealth 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Line/Crew Petty Officer, 3rd class24
Drifter Barbarian 12
Merchant Merchant Marine Crewman01
 
Name Type Affinity Enmity Power Influence Species
Spencer Arnold Enemy 0 3 1 4 Darrian, Imperium (M/44)
 
Term Age History
1 18 Became a Navy (Line/Crew) with the new title Crewman.
1 22 Dottie Ruth foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
1 22 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
2 22 Continued as Navy (Line/Crew).
2 25 Refuse to abuse Dottie Ruth's position for profit.
2 26 Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class.
3 26 Continued as Navy (Line/Crew).
3 27 Dottie Ruth join a gambling circle on board.
4 30 Continued as Navy (Line/Crew).
4 32 Vessel participates in a notable military engagement.
4 34 Forced to muster out.
5 34 Failed to qualify for Army Support (Army).
5 34 Became a Drifter (Barbarian).
5 38 Good fortune
5 38 Promoted to Drifter (Barbarian) rank 1.
6 38 Continued as Drifter (Barbarian).
6 40 Dottie Ruth run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
7 40 Became a Merchant (Merchant Marine) with the new title Crewman.
7 44 A good deal ensures Dottie Ruth is living the high life for a few years.
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