Term |
Age |
History |
---|
1 |
12 |
Entered Military Academy(Naval Academy) |
1 |
14 |
A prank goes horribly wrong. Gain an Enemy |
1 |
14 |
Dropped out of military academy. |
2 |
14 |
Became a Scout (Explorer). |
2 |
15 |
Psychologically damaged by Easter Horton's time in the scouts. |
3 |
15 |
Became a Scholar (Scientist). |
3 |
19 |
An expedition or voyage goes wrong, leaving Easter Horton stranded in the wilderness. |
4 |
19 |
Switched to Scout (Surveyor) with previous rank. |
4 |
20 |
Nearly killed. Fully recovered. Owe 7,500 for medical bills. |
5 |
20 |
Became a Rogue (Enforcer). |
5 |
21 |
Involved in the planning of an impressive heist. |
5 |
24 |
Promoted to Rogue (Enforcer) rank 1. |
6 |
24 |
Continued as Rogue (Enforcer). |
6 |
25 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
6 |
28 |
Promoted to Rogue (Enforcer) rank 2. |
7 |
28 |
Continued as Rogue (Enforcer). |
7 |
30 |
Easter Horton spend months in the dangerous criminal underworld. |
8 |
32 |
Continued as Rogue (Enforcer). |
8 |
34 |
Easter Horton spend months in the dangerous criminal underworld. |
8 |
36 |
Promoted to Rogue (Enforcer) rank 3. |
9 |
36 |
Continued as Rogue (Enforcer). |
9 |
40 |
Injured. |
10 |
40 |
Became a Dolphin Civilian (Nomad). |
10 |
42 |
Easter Horton volunteer for a research project to test new waldo equipment or cybernetics to improve the lives of
other Dolphins. Gain a Contact in the research field. |