Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
20 |
Became a Drifter (Barbarian). |
2 |
24 |
Eda Shorten run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
24 |
Switched to Scout (Explorer) with previous rank. |
3 |
28 |
Eda Shorten's scout ship is one of the first on the scene to rescue the survivors of a disaster but Eda Shorten fail to help. Gain an Enemy. |
3 |
28 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
3 |
28 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
4 |
28 |
Continued as Scout (Explorer). |
4 |
32 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
32 |
Switched to Drifter (Scavenger). |
5 |
36 |
Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
6 |
36 |
Failed to qualify for Field Researcher (Scholar). |
6 |
36 |
Submitted to the draft. |
6 |
36 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
39 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
40 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
7 |
40 |
Continued as Agent (Law Enforcement). |
7 |
41 |
Victim of a crime |