Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
19 |
Eleanore Robinson's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
19 |
Became a Drifter (Barbarian). |
2 |
22 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
23 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
23 |
Continued as Drifter (Barbarian). |
3 |
26 |
Eleanore Robinson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
26 |
Became a Scholar (Field Researcher). |
4 |
30 |
Caught cheating in some fashion, advancing Eleanore Robinson's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
4 |
30 |
An expedition or voyage goes wrong, leaving Eleanore Robinson stranded in the wilderness. |
4 |
30 |
Gain an Enemy |
5 |
30 |
Attempted to change assignments. |
5 |
30 |
Switched to Scholar (Scientist) with previous rank. |
5 |
31 |
Entangled in a bureaucratic or legal morass that distracts Eleanore Robinson from Eleanore Robinson's work. |
6 |
34 |
Continued as Scholar (Scientist). |
6 |
35 |
A rival researcher blackens Eleanore Robinson's name or steals Eleanore Robinson's research. Gain a Rival. |
7 |
38 |
Continued as Scholar (Scientist). |
7 |
42 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
7 |
42 |
Promoted to Scholar (Scientist) rank 1. |