Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
21 |
Risk Elise McDermot's fortune on a possibility lucrative deal and win. |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
23 |
Embroiled in legal trouble. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
28 |
A good deal ensures Elise McDermot is living the high life for a few years. |
3 |
30 |
Promoted to Merchant (Broker) rank 2. |
4 |
30 |
Voluntarily left Broker |
4 |
30 |
Failed to qualify for Physician (Scholar). |
4 |
30 |
Became a Drifter (Barbarian). |
4 |
31 |
Spend time with an alien race. Gain a contact. |
4 |
34 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
38 |
Elise McDermot run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
38 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
38 |
Continued as Drifter (Barbarian). |
6 |
40 |
Drafted into Flight |
6 |
42 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |