Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
20 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
1 |
22 |
Attempt at commissioned failed. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
26 |
Elizebeth Lyness is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
3 |
26 |
Failed to qualify for Ground Assault (Marine). |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
29 |
Betrayed by a friend. One of Elizebeth Lyness's Contacts or Allies betrays Elizebeth Lyness, ending Elizebeth Lyness's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
29 |
Failed to qualify for Thief (Rogue). |
4 |
29 |
Switched to Drifter (Scavenger). |
4 |
31 |
Elizebeth Lyness run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
31 |
Failed to qualify for Intelligence (Agent). |
5 |
31 |
Continued as Drifter (Scavenger). |
5 |
35 |
Betrayed by a friend. One of Elizebeth Lyness's Contacts or Allies betrays Elizebeth Lyness, ending Elizebeth Lyness's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
35 |
Became a Merchant (Free Trader). |
6 |
36 |
Embroiled in legal trouble. |
6 |
39 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
39 |
Continued as Merchant (Free Trader). |