Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Spend several years jumping from world to world in Ellen Murray's scout ship. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
25 |
Serve as the courier for an important message from the Imperium. |
2 |
26 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
30 |
Psychologically damaged by Ellen Murray's time in the scouts. |
4 |
30 |
Became a Agent (Corporate Agent). |
4 |
33 |
Gained a contact. |
4 |
34 |
Forced to continue current assignment. |
4 |
34 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
5 |
34 |
Continued as Agent (Corporate Agent). |
5 |
35 |
Given specialist training in vehicles. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Failed to qualify for Physician (Scholar). |
6 |
38 |
Became a Drifter (Scavenger). |
6 |
40 |
Ellen Murray run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
40 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
40 |
Switched to Drifter (Barbarian). |
7 |
43 |
Attempted a risky adventure and was injured. |
7 |
43 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |