Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
19 |
Lost eye or limb. |
2 |
19 |
Became a Scout (Surveyor). |
2 |
23 |
Elsie Alvarez's scout ship is one of the first on the scene to rescue the survivors of a disaster but Elsie Alvarez fail to help. Gain an Enemy. |
2 |
23 |
Elsie Alvarez have no idea what happened to Elsie Alvarez – they found Elsie Alvarez's ship drifting on the fringes of friendly space. |
3 |
23 |
Continued as Scout (Surveyor). |
3 |
25 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
27 |
Continued as Scout (Surveyor). |
4 |
30 |
Perform an exemplary service for the scouts. |
4 |
31 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
5 |
31 |
Continued as Scout (Surveyor). |
5 |
35 |
Elsie Alvarez spend a great deal of time on the fringes of Charted Space. |
5 |
35 |
Gain a contact in an alien race. |
6 |
35 |
Attempted to change assignments. |
6 |
35 |
Failed to qualify for Explorer (Scout). |
6 |
35 |
Continued as Scout (Surveyor). |
6 |
38 |
Elsie Alvarez's ship is damaged, and Elsie Alvarez have to hitch-hike Elsie Alvarez's way back across the stars to the nearest scout base. |
6 |
38 |
Gain 2 Contacts. Gain 1 Enemies. |
7 |
38 |
Failed to qualify for Thief (Rogue). |
7 |
38 |
Became a Drifter (Wanderer). |
7 |
39 |
Elsie Alvarez run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
39 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
41 |
A new romantic starts. Gain an Ally. |
8 |
43 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |