Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Find valuable salvage. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Emilia McDermot run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
25 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
28 |
Befriended by a senior agent. |
3 |
29 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
29 |
Continued as Agent (Law Enforcement). |
4 |
30 |
Emilia McDermot's work ends up coming home with Emilia McDermot, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
30 |
Became a Scholar (Field Researcher). |
5 |
31 |
Make a breakthrough in Emilia McDermot's field. |
5 |
34 |
Promoted to Scholar (Field Researcher) rank 1. |
6 |
34 |
Attempted to change assignments. |
6 |
34 |
Switched to Scholar (Scientist) with previous rank. |
6 |
37 |
Assigned to work on a secret project for a patron or organisation. |
6 |
38 |
Promoted to Scholar (Scientist) rank 2. |
7 |
38 |
Continued as Scholar (Scientist). |
7 |
40 |
Advanced training in a specialist field. |