Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
22 |
A mission goes wrong and Ernestine Gibson is stranded behind enemy lines. Ejected from the service. |
2 |
22 |
Became a Citizen (Corporate). |
2 |
25 |
A revolution, attack or other unusual event throws Ernestine Gibson's life into chaos, forcing Ernestine Gibson to leave the planet. |
3 |
25 |
Failed to qualify for Field Researcher (Scholar). |
3 |
25 |
Became a Drifter (Scavenger). |
3 |
26 |
Severely injured. Owe 5,000 for medical bills. |
4 |
26 |
Failed to qualify for Colonist (Citizen). |
4 |
26 |
Switched to Drifter (Wanderer). |
4 |
27 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
5 |
27 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
30 |
A notable academic consults with Ernestine Gibson about a publication or documentary he is working on. Gain a Contact in academia. |
6 |
31 |
Continued as Believer (Mainstream Believer). |
6 |
34 |
Ernestine Gibson retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
7 |
35 |
Continued as Believer (Mainstream Believer). |
7 |
36 |
Ernestine Gibson retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
7 |
39 |
Forced to muster out. |
8 |
39 |
Returned to Drifter (Scavenger). |
8 |
42 |
Attacked by enemies that Ernestine Gibson easily defeat. |
8 |
42 |
Gain Enemy if Ernestine Gibson don't already have one. |
8 |
43 |
Promoted to Drifter (Scavenger) rank 1. |