Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
22 |
Rewarded for a successful mission. |
1 |
22 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
26 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
26 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
3 |
26 |
Voluntarily left Corporate Agent |
3 |
26 |
Failed to qualify for Free Trader (Merchant). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Navy (Flight) with the new title Crewman. |
3 |
27 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
4 |
27 |
Failed to qualify for Ground Assault (Marine). |
4 |
27 |
Became a Drifter (Barbarian). |
4 |
31 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
31 |
Continued as Drifter (Barbarian). |
5 |
34 |
Drafted into Surveyor |
5 |
35 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
6 |
35 |
Became a Scout (Surveyor). |
6 |
38 |
Eskhashdakuu Zuk Pimkuushku's ship is damaged, and Eskhashdakuu Zuk Pimkuushku have to hitch-hike Eskhashdakuu Zuk Pimkuushku's way back across the stars to the nearest scout base. |
6 |
38 |
Gain 2 Contacts. Gain 2 Enemies. |
7 |
38 |
Failed to qualify for Field Researcher (Scholar). |
7 |
38 |
Switched to Drifter (Scavenger). |
7 |
42 |
Attacked by enemies and injured. |
7 |
42 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
7 |
42 |
Gain Enemy if Eskhashdakuu Zuk Pimkuushku don't already have one. |