Term |
Age |
History |
---|
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
21 |
Estelle Batt is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
2 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
25 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
4 |
29 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
Given advanced training in a specialist field |
5 |
33 |
Continued as Merchant (Merchant Marine). |
5 |
36 |
A good deal ensures Estelle Batt is living the high life for a few years. |
5 |
37 |
Forced to muster out. |
6 |
37 |
Failed to qualify for Thief (Rogue). |
6 |
37 |
Became a Drifter (Barbarian). |
6 |
38 |
Estelle Batt run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
38 |
Entered Merchant Academy with the Business curriculum. |
7 |
42 |
Made lifelong friends. Gain 3 Allies. |
7 |
42 |
Graduated. |