Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
Go undercover to investigate an enemy. |
1 |
21 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
24 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
3 |
24 |
Became a Drifter (Wanderer). |
3 |
28 |
Betrayed by a friend. One of Ester Skidd's Contacts or Allies betrays Ester Skidd, ending Ester Skidd's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
28 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
4 |
30 |
Accused of a crime |
4 |
32 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
32 |
Became a Prisoner (Thug). |
5 |
36 |
Parole hearing. |
5 |
36 |
Promoted to Prisoner (Thug) rank 1. |
5 |
36 |
Paroled from prison. |
6 |
36 |
Became a Merchant (Broker). |
6 |
37 |
Given advanced training in a specialist field |
7 |
40 |
Continued as Merchant (Broker). |